Composition Chart
Stacked bar and area shares with period tooltips and a compact interactive legend.
Preview
Sep 5100%
Aug 1Sep 5
Sep 5100%
Aug 1Sep 5
TSXcomponents/previews/charts/composition-chart.usage.tsx
"use client";
import {
CompositionChart,
CompositionChartLegend,
CompositionChartPlot,
type CompositionChartSeries,
} from "@/components/charts/composition-chart";
/** Pass raw nonnegative values; each complete period is normalized to 100%. */
export function CompositionChartExample({
series,
periods,
view = "bar",
}: {
series: readonly CompositionChartSeries[];
periods: readonly string[];
/** The same component supports both views. */
view?: "bar" | "area";
}) {
return (
<CompositionChart series={series} periods={periods} view={view} label="Channel share over time">
<div className="grid gap-4">
<CompositionChartPlot />
<CompositionChartLegend />
</div>
</CompositionChart>
);
}
TSXcomponents/charts/composition-chart.tsx
"use client";
// beui.dev/charts/composition-chart
import { cn } from "@/lib/utils";
import {
CompositionContext,
useCompositionModel,
type CompositionChartProps,
} from "./composition-chart/context";
import { CompositionChartPlot } from "./composition-chart/plot";
import { CompositionChartLegend } from "./composition-chart/legend";
/** Normalized stacked shares. Zero-total or incomplete periods are shown as gaps. */
export function CompositionChart({ className, children, ...props }: CompositionChartProps) {
const model = useCompositionModel(props);
return (
<CompositionContext.Provider value={model}>
<section aria-label={model.label} className={cn("@container w-full space-y-4", className)}>
{children === undefined ? (
<div className="grid gap-4">
<CompositionChartPlot />
<CompositionChartLegend />
</div>
) : (
children
)}
</section>
</CompositionContext.Provider>
);
}
export { CompositionChartPlot } from "./composition-chart/plot";
export { CompositionChartLegend } from "./composition-chart/legend";
export { useCompositionChart } from "./composition-chart/context";
export type { CompositionChartProps } from "./composition-chart/context";
export type { CompositionSeries as CompositionChartSeries } from "./composition-chart/model";
Install
Add it with the shadcn CLI, or copy the source manually.
$ bunx --bun shadcn add @beui/composition-chartcomposition-chartcomposition-chart
Needs the theme tokens once. Already ran
shadcn init? You are set. Theme setupInstall dependencies
npm i @floating-ui/dom clsx motion tailwind-mergeAdd util files
TSXlib/utils.ts
import { clsx, type ClassValue } from "clsx"
import { twMerge } from "tailwind-merge"
export function cn(...inputs: ClassValue[]) {
return twMerge(clsx(inputs))
}
TSXlib/hooks/use-hover-capable.ts
"use client";
import { useEffect, useState } from "react";
/**
* Returns true only on devices that have a true hover (mouse / trackpad).
* Touch devices fire phantom `:hover` on tap that sticks until tap-elsewhere
* — gate hover-only effects (scale lifts, magnetic pulls) behind this.
*/
export function useHoverCapable() {
const [canHover, setCanHover] = useState(false);
useEffect(() => {
if (typeof window === "undefined" || !window.matchMedia) return;
const mq = window.matchMedia("(hover: hover) and (pointer: fine)");
const update = () => setCanHover(mq.matches);
update();
mq.addEventListener?.("change", update);
return () => mq.removeEventListener?.("change", update);
}, []);
return canHover;
}
TSXlib/ease.ts
// Shared motion tokens. Easing curves mirror the CSS custom properties in
// globals.css; springs are the canonical physics used across components.
// Strong custom variants — defaults like `ease-in`/`ease-out` feel weak.
export const EASE_OUT = [0.16, 1, 0.3, 1] as const;
export const EASE_IN_OUT = [0.77, 0, 0.175, 1] as const;
export const EASE_DRAWER = [0.32, 0.72, 0, 1] as const;
/** CSS string form of EASE_OUT for inline style transitions. */
export const EASE_OUT_CSS = "cubic-bezier(0.16, 1, 0.3, 1)";
/** Press feedback on buttons and other tappable surfaces. */
export const SPRING_PRESS = {
type: "spring",
stiffness: 500,
damping: 30,
mass: 0.6,
} as const;
/** Content swaps — label/icon slots trading places inside a control. */
export const SPRING_SWAP = {
type: "spring",
stiffness: 460,
damping: 30,
mass: 0.55,
} as const;
/** Overlay panel entrances — modals and sheets summoned by pointer. */
export const SPRING_PANEL = {
type: "spring",
stiffness: 420,
damping: 40,
mass: 0.5,
} as const;
/** Shared-layout glides — pills, indicators and panels morphing between positions. */
export const SPRING_LAYOUT = {
type: "spring",
stiffness: 360,
damping: 32,
mass: 0.6,
} as const;
/** Cursor-follow physics for decorative mouse tracking (magnetic, tilt, dock). */
export const SPRING_MOUSE = {
stiffness: 200,
damping: 15,
mass: 0.3,
} as const;
/** Dragged handles and fills (sliders) — critically damped `useSpring` config,
* so the value follows the pointer butterily and never rebounds off an end. */
export const SPRING_GLIDE = {
stiffness: 700,
damping: 50,
mass: 0.5,
} as const;
TSXlib/hooks/use-dismiss.ts
"use client";
import { type RefObject, useEffect } from "react";
/**
* What the dismissing gesture does to the control it landed on.
*
* `"pass-through"` is the platform norm (native popover light-dismiss): the
* tap closes the overlay *and* activates whatever was under it. Use
* `"consume"` where the open overlay sits over or beside controls that would
* be costly to trigger by accident — the dismissal then swallows the
* activation too, so the gesture only closes.
*/
export type DismissBehavior = "pass-through" | "consume";
export interface DismissOptions {
/** Default `"pass-through"`. */
behavior?: DismissBehavior;
/** Dismiss on Escape as well. Default true. */
escape?: boolean;
/** Return true for an outside target that should *not* dismiss. Must be stable. */
ignore?: (target: Element) => boolean;
}
/**
* What every currently open dismiss scope counts as inside itself. A consumed
* dismissal reads this to tell a stray gesture from one that belongs to an
* overlay in front of it: overlays have no shared z-order to consult, but the
* one the gesture landed in has said as much by registering it.
*/
const openScopes = new Set<(target: Element) => boolean>();
function claimedByAnotherScope(
self: (target: Element) => boolean,
target: Element,
) {
for (const scope of openScopes) {
if (scope !== self && scope(target)) return true;
}
return false;
}
// preventDefault on pointerdown does not suppress the click that follows, so
// consuming a gesture means swallowing that click itself. The swallower
// deliberately outlives the effect that installed it — the dismissal it
// belongs to has already unmounted or re-rendered by the time the click lands.
// It releases on that click, or on the next gesture if the pointer is dragged
// away and no click ever arrives, so it can never eat a later one. A keydown
// releases it too: a gesture that ends with neither a click nor a cancel would
// otherwise leave it armed, and the click Enter synthesizes on some focused
// control is not the one this dismissal was owed.
function consumeActivation(source: Event) {
const swallow = (event: MouseEvent) => {
event.preventDefault();
event.stopPropagation();
release();
};
const restart = (event: Event) => {
if (event !== source) release();
};
const release = () => {
window.removeEventListener("click", swallow, true);
window.removeEventListener("pointerdown", restart, true);
window.removeEventListener("pointercancel", restart, true);
window.removeEventListener("keydown", release, true);
};
window.addEventListener("click", swallow, true);
window.addEventListener("pointerdown", restart, true);
window.addEventListener("pointercancel", restart, true);
window.addEventListener("keydown", release, true);
}
/**
* Close an open overlay on Escape or a pointerdown outside `ref`. Pass `null`
* for `ref` when what counts as inside isn't one element, and say so with
* `ignore` instead.
*
* The pointerdown listener is capture-phase: a bubble-phase one is blinded by
* any handler in between that stops propagation, and an overlay cannot know
* what it is layered over. `onDismiss` and `ignore` must be stable (wrap in
* useCallback) so the listeners aren't re-bound every render while open.
*/
export function useDismiss(
open: boolean,
onDismiss: () => void,
ref: RefObject<HTMLElement | SVGElement | null> | null,
{
behavior = "pass-through",
escape: dismissOnEscape = true,
ignore,
}: DismissOptions = {},
) {
useEffect(() => {
if (!open) return;
const inside = (target: Element) =>
Boolean(ref?.current?.contains(target)) || Boolean(ignore?.(target));
const onKey = (event: KeyboardEvent) => {
if (dismissOnEscape && event.key === "Escape") onDismiss();
};
const onPointer = (event: PointerEvent) => {
const target = event.target as Element | null;
if (!target || inside(target)) return;
// Outside this overlay, but inside one that is also open: the gesture is
// that overlay's to answer, and swallowing its click from behind would
// cost the user the control they actually aimed at.
if (behavior === "consume" && !claimedByAnotherScope(inside, target)) {
consumeActivation(event);
}
onDismiss();
};
openScopes.add(inside);
window.addEventListener("keydown", onKey);
window.addEventListener("pointerdown", onPointer, true);
return () => {
openScopes.delete(inside);
window.removeEventListener("keydown", onKey);
window.removeEventListener("pointerdown", onPointer, true);
};
}, [open, onDismiss, ref, behavior, dismissOnEscape, ignore]);
}
TSXlib/hooks/use-hover-gesture.ts
"use client";
import { useMemo, useRef } from "react";
import { isHoveringPointer } from "@/lib/touch";
interface BoundaryEvent {
pointerId: number;
pointerType: string;
buttons: number;
}
export interface HoverGesture {
/** True when this enter starts a hover: the pointer arrived resting, not pressing. */
enter: (event: BoundaryEvent) => boolean;
/** True when this leave ends a hover that entered as one. */
leave: (event: BoundaryEvent) => boolean;
}
/**
* Pairs a surface's enter with its leave, per pointer.
*
* `isHoveringPointer` answers the question the *enter* asks — is this pointer
* resting on the surface or pressing it — and both boundary cases go wrong if
* the leave is asked the same question again:
*
* - A pen with no hover never rests. It arrives in contact, taps, and the spec
* then requires its boundary events after `pointerup`, so the leave carries
* `buttons: 0` and reads as a mouse gliding off. Hover teardown then undid
* the tap — the panel the pen had just opened closed under it.
* - A mouse pressed on the surface and dragged off leaves with `buttons: 1`.
* Skipping teardown there strands the surface open: the release happens
* outside, and no second leave ever comes.
*
* So the state a hover holds is released by the pointer that took it, whatever
* the buttons say at the boundary, and a pointer that arrived in contact never
* took it in the first place. Contact is the exception tracked here, not
* hover: a leave from a pointer this surface never saw enter — mounted under
* the cursor, say — still counts, since the alternative is state with no way
* out.
*/
export function useHoverGesture(): HoverGesture {
const contact = useRef(new Set<number>());
return useMemo(
() => ({
enter: (event) => {
if (isHoveringPointer(event)) {
contact.current.delete(event.pointerId);
return true;
}
contact.current.add(event.pointerId);
return false;
},
leave: (event) => {
const arrivedInContact = contact.current.delete(event.pointerId);
return !arrivedInContact && event.pointerType !== "touch";
},
}),
[],
);
}
TSXlib/hooks/use-tap-gesture.ts
"use client";
import { useMemo, useRef } from "react";
/** What a pointerdown recorded, read back by the click that ends its gesture. */
export interface TapRecord<S> {
/** Which input started the gesture. */
pointerType: string;
/** What the surface was showing when it started. */
state: S;
}
export interface TapGesture<S> {
/** Record the gesture a pointerdown starts, with the state it starts in. */
start: (event: { pointerType: string }, state: S) => void;
/** Read the record and clear it. `null` when no pointer is behind this click. */
take: () => TapRecord<S> | null;
/** Drop the record: this gesture will never spend it on a click. */
drop: () => void;
}
/**
* The pointer gesture behind a click, recorded where the click cannot report
* it. A `click` carries no `pointerType` in the engines that matter, so the
* `pointerdown` before it is the only thing that says which input activated
* the control — and whether one did at all, since keyboard activation
* synthesizes a click with no pointer behind it.
*
* State goes in with the record because a click reports that no better: a
* browser that focuses a control on contact can open the very panel the tap
* was meant to open, and reading "is it open" at click time then undoes it.
* What the gesture started against is what it acts on.
*
* The record is spent by one click and dropped by everything else, because a
* record that outlives its gesture is worse than none:
*
* - A scroll or an OS gesture takes the touch away — `pointercancel`, no click
* ever — and the finger would sit in the record until some later click.
* - That later click is often `Enter` on a keyboard, which arrives with no
* pointerdown of its own and would inherit the abandoned finger. A keydown
* is the start of a keyboard activation and never part of a tap, so it drops
* the record too.
*
* Both ends have to be wired by the surface: `drop` on `onPointerCancel` and
* on `onKeyDown`.
*/
export function useTapGesture<S>(): TapGesture<S> {
const record = useRef<TapRecord<S> | null>(null);
return useMemo(
() => ({
start: (event, state) => {
record.current = { pointerType: event.pointerType, state };
},
take: () => {
const spent = record.current;
record.current = null;
return spent;
},
drop: () => {
record.current = null;
},
}),
[],
);
}
TSXlib/touch.ts
// Shared touch primitives. iOS and iPadOS run their own gestures on top of the
// page — the long-press selection callout and the selection it drags in with
// it — and they win: once the platform claims a touch it cancels ours
// mid-gesture, so a press-and-hold or a drag simply dies. Surfaces that own
// their gesture have to opt out.
//
// What the two classes below cover, precisely:
// - `-webkit-touch-callout: none` stops iOS's long-press callout. WebKit-only:
// it is not a property other engines have, so it is inert everywhere else.
// - `user-select: none` stops the long-press selection on every engine,
// Android included, and stops a drag from painting a selection under the
// cursor. It is inherited, so it reaches every descendant — which is why the
// two classes differ only in whether they apply it unconditionally.
// What neither covers:
// - Chrome for Android's long-press menu on a link or an image. No CSS
// suppresses it; a gesture surface that wraps one needs its own
// `onContextMenu` with `preventDefault()`.
// - The native drag of an `<img>` or `<a>` descendant. `-webkit-user-drag` is
// not inherited and plain divs and buttons are not drag sources, so setting
// it on the surface does nothing — the child itself needs `draggable={false}`.
/**
* Classes for a surface that *is* the control: a thumb, a drum, a stage, a
* handle, a hold button. Selection is suppressed on every input, because a
* drag that highlights the control's own label is wrong on a mouse too.
* Compose with `touch-none` when the surface also owns the scroll axis — leave
* it off when the page must still scroll from there.
*/
export const TOUCH_GESTURE_CLASS = "select-none [-webkit-touch-callout:none]";
/**
* The same opt-out for a gesture surface that wraps content the consumer owns:
* a scroller, a context-menu trigger, a sheet header, a list row. Selection is
* suppressed only where the platform runs its own press gestures — a coarse
* pointer — so a mouse user can still select and copy that content. If the
* gesture itself would paint a selection under the cursor, add `select-none`
* for the duration of the gesture rather than reaching for
* `TOUCH_GESTURE_CLASS`.
*
* `pointer: coarse` describes the *primary* pointer and nothing else, so a
* hybrid machine reads it wrong in both directions: a tablet with a mouse
* plugged in keeps touch as primary and loses mouse selection, and a laptop
* with a touchscreen keeps the mouse as primary and leaves selection live
* under a finger. No media query can answer per interaction — the query is
* about the device, and the question is about the gesture in progress. The
* default stays here because it is right on the machines that are one thing or
* the other, and losing a selection is a nuisance; where the miss costs a
* *gesture* instead, the surface pairs it with `holdSelection` on the press.
*/
export const TOUCH_GESTURE_CONTENT_CLASS =
"[-webkit-touch-callout:none] pointer-coarse:select-none";
/**
* Suppress selection on `element` for as long as a gesture is running on it,
* whatever the primary pointer of the machine happens to be. Returns the
* release. Inline, so it wins over the class above and is gone again the
* moment the gesture ends.
*
* For the press gestures a native selection would otherwise steal — a
* long-press that opens a menu. Elsewhere prefer the classes: a surface that
* takes selection away for the whole session is a surface whose text nobody
* can copy.
*/
export function holdSelection(element: HTMLElement) {
element.style.setProperty("user-select", "none");
element.style.setProperty("-webkit-user-select", "none");
return () => {
element.style.removeProperty("user-select");
element.style.removeProperty("-webkit-user-select");
};
}
/**
* Pointer capture, best effort. WebKit throws `NotFoundError` when the pointer
* is already gone by the time the handler runs — routine on iOS, where the
* system can claim the touch first — and an uncaught throw takes the rest of
* the handler, the gesture included, down with it. Touch pointers carry
* implicit capture anyway, so losing it is never fatal.
*/
export function capturePointer(element: Element, pointerId: number) {
try {
element.setPointerCapture(pointerId);
} catch {
// Pointer is no longer active — implicit capture still applies on touch.
}
}
/** Release a capture taken with `capturePointer`, ignoring a stale pointer. */
export function releasePointer(element: Element, pointerId: number) {
try {
if (element.hasPointerCapture(pointerId)) {
element.releasePointerCapture(pointerId);
}
} catch {
// Capture was already dropped by the browser.
}
}
/**
* Whether this event came from a pointer that is *hovering*: not a touch, and
* not currently pressed. Which input the user is holding right now is not
* something a device capability can answer — a touchscreen laptop hovers and
* taps, and iPadOS reports a fine hovering pointer for a finger — so both
* paths stay live and each handler branches on the event it was given.
*
* A pen resting on the glass is making contact, not hovering: `buttons` is the
* tell, and it sends a pen tap down the same route a finger takes.
*
* This answers what an *enter* asks. A leave is the other half of a pair and
* has to be read against the enter that started it — `useHoverGesture` in
* `lib/hooks/use-hover-gesture` does that, and hover surfaces should use it
* rather than asking this question twice.
*/
export const isHoveringPointer = (event: {
pointerType: string;
buttons: number;
}) => event.pointerType !== "touch" && event.buttons === 0;
Copy the source code
TSXcomponents/charts/composition-chart.tsx
"use client";
// beui.dev/charts/composition-chart
import { cn } from "@/lib/utils";
import {
CompositionContext,
useCompositionModel,
type CompositionChartProps,
} from "./composition-chart/context";
import { CompositionChartPlot } from "./composition-chart/plot";
import { CompositionChartLegend } from "./composition-chart/legend";
/** Normalized stacked shares. Zero-total or incomplete periods are shown as gaps. */
export function CompositionChart({ className, children, ...props }: CompositionChartProps) {
const model = useCompositionModel(props);
return (
<CompositionContext.Provider value={model}>
<section aria-label={model.label} className={cn("@container w-full space-y-4", className)}>
{children === undefined ? (
<div className="grid gap-4">
<CompositionChartPlot />
<CompositionChartLegend />
</div>
) : (
children
)}
</section>
</CompositionContext.Provider>
);
}
export { CompositionChartPlot } from "./composition-chart/plot";
export { CompositionChartLegend } from "./composition-chart/legend";
export { useCompositionChart } from "./composition-chart/context";
export type { CompositionChartProps } from "./composition-chart/context";
export type { CompositionSeries as CompositionChartSeries } from "./composition-chart/model";
TSXcomponents/charts/composition-chart/context.tsx
"use client";
import { createContext, useContext, useMemo, useState, type ReactNode } from "react";
import { useReducedMotion } from "motion/react";
import { useHoverCapable } from "@/lib/hooks/use-hover-capable";
import { buildComposition, type CompositionSeries } from "./model";
export interface CompositionChartProps {
series: readonly CompositionSeries[];
/** Unique labels in chronological order. */
periods: readonly string[];
view?: "bar" | "area";
period?: string;
defaultPeriod?: string;
onPeriodChange?: (period: string) => void;
formatValue?: (value: number) => string;
label?: string;
className?: string;
children?: ReactNode;
}
const number = new Intl.NumberFormat("en", { maximumFractionDigits: 2 });
export function useCompositionModel({
series,
periods,
view = "bar",
period,
defaultPeriod,
onPeriodChange,
formatValue = (value) => number.format(value),
label = "Composition over time",
}: CompositionChartProps) {
const model = useMemo(() => buildComposition(series, periods), [series, periods]);
const [internal, setInternal] = useState(defaultPeriod);
const [pinned, setPinned] = useState<string | null>(null);
const [hovered, setHovered] = useState<string | null>(null);
const [focused, setFocused] = useState<string | null>(null);
const validSeries = (id: string | null) => model.rows.some((row) => row.id === id);
if (internal !== undefined && !model.columns.some((column) => column.id === internal))
setInternal(undefined);
if (pinned !== null && !validSeries(pinned)) setPinned(null);
if (hovered !== null && !validSeries(hovered)) setHovered(null);
if (focused !== null && !validSeries(focused)) setFocused(null);
const selected = period === undefined ? internal : period;
const found = model.columns.findIndex((column) => column.id === selected);
const index = found >= 0 ? found : model.columns.length - 1;
const select = (next: string) => {
if (period === undefined) setInternal(next);
if (next !== model.columns[index]?.id) onPeriodChange?.(next);
};
const highlight = [hovered, focused, pinned].find((id) => id !== null && validSeries(id)) ?? null;
return {
...model,
index,
column: model.columns[index],
select,
view,
label,
formatValue,
pinned,
setPinned,
highlight,
setHovered,
setFocused,
reduce: useReducedMotion(),
canHover: useHoverCapable(),
};
}
export const CompositionContext = createContext<ReturnType<typeof useCompositionModel> | null>(
null,
);
export function useCompositionChart() {
const context = useContext(CompositionContext);
if (!context)
throw new Error("Composition chart parts must be rendered inside CompositionChart.");
return context;
}
TSXcomponents/charts/composition-chart/legend.tsx
"use client";
import { cn } from "@/lib/utils";
import { useCompositionChart } from "./context";
export function CompositionChartLegend({ className }: { className?: string }) {
const { column, highlight, pinned, setPinned, setHovered, setFocused, canHover, formatValue } =
useCompositionChart();
if (!column) return null;
return (
<div
className={cn(
"grid min-w-0 grid-cols-2 gap-x-4 gap-y-1 @min-[480px]:grid-cols-3 @min-[900px]:grid-cols-6",
className,
)}
>
{column.segments.map((row) => (
<button
key={row.id}
type="button"
aria-label={`Highlight ${row.name}`}
aria-pressed={pinned === row.id}
onClick={() => setPinned(pinned === row.id ? null : row.id)}
onPointerEnter={() => {
if (canHover) setHovered(row.id);
}}
onPointerLeave={() => setHovered(null)}
onFocus={() => setFocused(row.id)}
onBlur={() => setFocused(null)}
onKeyDown={(event) => {
if (event.key === "Escape") {
setPinned(null);
setHovered(null);
setFocused(null);
}
}}
className={cn(
"flex min-h-12 min-w-0 items-center gap-2.5 rounded-md px-2 py-1.5 text-left text-xs transition-opacity duration-150 focus-visible:outline-2 focus-visible:outline-offset-2 focus-visible:outline-ring",
pinned === row.id && "bg-muted/60",
highlight && highlight !== row.id && "opacity-40",
)}
>
<span
aria-hidden="true"
className="h-6 w-1 shrink-0 rounded-full"
style={{ backgroundColor: row.color }}
/>
<span className="grid min-w-0 gap-0.5">
<span className="truncate text-muted-foreground">{row.name}</span>
<span
title={row.value === null ? "Missing value" : formatValue(row.value)}
className="shrink-0 font-mono tabular-nums"
>
{column.valid ? `${row.share.toFixed(1)}%` : "—"}
</span>
</span>
</button>
))}
</div>
);
}
TSXcomponents/charts/composition-chart/model.ts
export interface CompositionSeries {
id: string;
name: string;
color: string;
/** Nonnegative values aligned with periods. Missing/invalid values leave a gap. */
values: readonly (number | null)[];
}
export function buildComposition(series: readonly CompositionSeries[], periods: readonly string[]) {
const seen = new Set<string>();
const rows = series.filter((row) => {
if (seen.has(row.id)) return false;
seen.add(row.id);
return true;
});
const periodIds = new Set<string>();
const columns = periods.flatMap((id, index) => {
if (periodIds.has(id)) return [];
periodIds.add(id);
const values = rows.map((row) => row.values[index]);
const valid =
values.length > 0 &&
values.every((v) => typeof v === "number" && Number.isFinite(v) && v >= 0);
// Scale before summing so large finite input values cannot overflow shares.
const max = valid ? Math.max(0, ...values.map((v) => v ?? 0)) : 0;
const scaledTotal = max > 0 ? values.reduce<number>((sum, v) => sum + (v ?? 0) / max, 0) : 0;
let offset = 0;
const segments = rows.map((row, i) => {
const value = values[i] ?? null;
const share = scaledTotal > 0 ? ((value ?? 0) / max / scaledTotal) * 100 : 0;
const segment = { ...row, value, share, offset };
offset += share;
return segment;
});
return [{ id, valid: valid && scaledTotal > 0, segments }];
});
return { rows, columns };
}
/** Separate polygons for contiguous runs; unknown periods never become interpolated data. */
export function compositionArea(
columns: ReturnType<typeof buildComposition>["columns"],
row: number,
) {
const paths: string[] = [];
let run: number[] = [];
const flush = () => {
if (!run.length) return;
const top = run.map((index) => {
const segment = columns[index].segments[row];
return `${((index + 0.5) / columns.length) * 100},${100 - segment.offset - segment.share}`;
});
const bottom = [...run]
.reverse()
.map(
(index) =>
`${((index + 0.5) / columns.length) * 100},${100 - columns[index].segments[row].offset}`,
);
// A single sample gets a column-width footprint instead of an invisible polygon.
if (run.length === 1) {
const index = run[0];
const segment = columns[index].segments[row];
const left = (index / columns.length) * 100;
const right = ((index + 1) / columns.length) * 100;
paths.push(
`M${left},${100 - segment.offset} L${left},${100 - segment.offset - segment.share} L${right},${100 - segment.offset - segment.share} L${right},${100 - segment.offset} Z`,
);
} else paths.push(`M${top.join(" L")} L${bottom.join(" L")} Z`);
run = [];
};
columns.forEach((column, index) => {
if (column.valid) run.push(index);
else flush();
});
flush();
return paths.join(" ");
}
TSXcomponents/charts/composition-chart/plot.tsx
"use client";
import { useId, useRef, useState, type PointerEvent } from "react";
import { Tooltip } from "@/components/motion/tooltip";
import { CompositionTooltipContent } from "./tooltip-content";
import { motion } from "motion/react";
import { cn } from "@/lib/utils";
import { SPRING_LAYOUT } from "@/lib/ease";
import { useCompositionChart } from "./context";
import { compositionArea } from "./model";
export function CompositionChartPlot({ className }: { className?: string }) {
const { columns, rows, column, index, select, view, highlight, reduce, canHover } =
useCompositionChart();
const anchorRef = useRef<HTMLDivElement>(null);
const tooltipId = useId();
const pointerDriven = useRef(false);
const [tooltipOpen, setTooltipOpen] = useState(false);
const inspectPointer = (event: PointerEvent<HTMLDivElement>) => {
const bounds = event.currentTarget.getBoundingClientRect();
if (!bounds.width || !bounds.height || !columns.length) return;
const x = Math.min(1, Math.max(0, (event.clientX - bounds.left) / bounds.width));
select(columns[Math.min(columns.length - 1, Math.floor(x * columns.length))].id);
};
if (!columns.length || !rows.length)
return (
<p
className={cn(
"flex min-h-64 items-center justify-center text-sm text-muted-foreground",
className,
)}
>
No composition data
</p>
);
return (
<div className={cn("min-w-0 space-y-3", className)}>
<div className="flex justify-between text-[11px] text-muted-foreground">
<span>
{column?.id}
{column?.valid ? "" : " · No data"}
</span>
<span className="font-mono">100%</span>
</div>
<div
ref={anchorRef}
onPointerLeave={() => setTooltipOpen(false)}
className="relative h-64 has-focus-visible:outline-2 has-focus-visible:outline-offset-4 has-focus-visible:outline-ring sm:h-80"
onPointerEnter={(event) => {
if (event.pointerType !== "touch" && !event.buttons) {
inspectPointer(event);
setTooltipOpen(true);
}
}}
onPointerDown={(event) => {
pointerDriven.current = true;
inspectPointer(event);
setTooltipOpen(true);
}}
onPointerUp={() => {
pointerDriven.current = false;
}}
onPointerCancel={() => {
pointerDriven.current = false;
setTooltipOpen(false);
}}
onPointerMove={(event) => {
if (event.pointerType === "touch" ? event.buttons === 1 : canHover) {
inspectPointer(event);
}
}}
>
<svg
aria-hidden="true"
viewBox="0 0 100 100"
preserveAspectRatio="none"
className="size-full overflow-visible"
>
{[0, 25, 50, 75, 100].map((y) => (
<line
key={y}
x1="0"
x2="100"
y1={y}
y2={y}
stroke="currentColor"
strokeWidth="1"
vectorEffect="non-scaling-stroke"
className="text-border"
/>
))}
{view === "area"
? rows.map((row, r) => (
<motion.path
key={row.id}
d={compositionArea(columns, r)}
fill={row.color}
initial={{ opacity: 0 }}
animate={{ opacity: highlight && highlight !== row.id ? 0.18 : 0.9 }}
transition={{ duration: 0.18 }}
/>
))
: columns.map(
(col, i) =>
col.valid &&
col.segments.map((segment) => (
<motion.rect
key={`${col.id}/${segment.id}`}
x={(i / columns.length) * 100 + 10 / columns.length}
y="0"
width={80 / columns.length}
height="1"
fill={segment.color}
initial={false}
animate={{
y: 100 - segment.offset - segment.share,
scaleY: segment.share,
opacity: highlight && highlight !== segment.id ? 0.18 : 0.9,
}}
style={{ originY: "0px", originX: "0px" }}
transition={reduce ? { duration: 0 } : SPRING_LAYOUT}
/>
)),
)}
<motion.line
initial={false}
animate={{ x: ((index + 0.5) / columns.length) * 100 }}
transition={reduce ? { duration: 0 } : SPRING_LAYOUT}
x1="0"
x2="0"
y1="0"
y2="100"
stroke="currentColor"
strokeWidth="1"
vectorEffect="non-scaling-stroke"
strokeDasharray="3 3"
className="text-foreground/70"
/>
</svg>
<input
type="range"
aria-label="Inspect period"
min={0}
max={columns.length - 1}
step={1}
value={index}
aria-valuetext={column?.id}
aria-describedby={tooltipOpen ? tooltipId : undefined}
onFocus={() => setTooltipOpen(true)}
onBlur={() => {
pointerDriven.current = false;
setTooltipOpen(false);
}}
onPointerDown={() => setTooltipOpen(true)}
onKeyDown={(event) => {
pointerDriven.current = false;
if (event.key === "Escape") setTooltipOpen(false);
}}
onChange={(event) => {
// The range thumb and equal-width chart columns round differently.
// Pointer selection has one source; native changes are for keyboard/AT.
if (pointerDriven.current) return;
select(columns[Number(event.target.value)].id);
setTooltipOpen(true);
}}
className="absolute inset-0 h-full w-full cursor-crosshair opacity-0"
/>
</div>
<Tooltip
id={tooltipId}
anchorRef={anchorRef}
followCursor
anchorPoint={{ x: (index + 0.5) / columns.length, y: 0.3 }}
side="top"
open={tooltipOpen}
onOpenChange={setTooltipOpen}
className="max-w-[calc(100vw-1rem)]"
content={<CompositionTooltipContent />}
/>
<div className="flex justify-between gap-4 text-[11px] text-muted-foreground">
<span>{columns[0].id}</span>
<span>{columns.at(-1)?.id}</span>
</div>
</div>
);
}
TSXcomponents/charts/composition-chart/tooltip-content.tsx
"use client";
import { NumberTicker } from "@/components/motion/number-ticker";
import { cn } from "@/lib/utils";
import { useCompositionChart } from "./context";
export function CompositionTooltipContent({ className }: { className?: string }) {
const { column, formatValue } = useCompositionChart();
if (!column) return null;
return (
<span className={cn("block w-72 max-w-full min-w-0", className)}>
<span className="mb-2 block text-xs font-medium">{column.id}</span>
{column.valid ? (
<span className="grid gap-2">
{column.segments.map((row) => (
<span key={row.id} className="flex items-center gap-2 text-[11px]">
<span
aria-hidden="true"
className="size-1.5 shrink-0 rounded-full"
style={{ backgroundColor: row.color }}
/>
<span className="min-w-0 flex-1 truncate">{row.name}</span>
<span className="max-w-28 shrink-0 truncate text-muted-foreground tabular-nums"
title={formatValue(row.value ?? 0)}>
<NumberTicker
value={row.value ?? 0}
// Keep the consumer's exact formatting, including fractional values and units.
format={() => formatValue(row.value ?? 0)}
startOnView={false}
duration={0.2}
stagger={0}
className="whitespace-pre"
/>
</span>
<span className="w-12 shrink-0 text-right font-mono tabular-nums">
<NumberTicker
value={row.share}
format={() => row.share.toFixed(1)}
suffix="%"
startOnView={false}
duration={0.2}
stagger={0}
/>
</span>
</span>
))}
</span>
) : (
<span className="block text-xs text-muted-foreground">
No complete data for this period.
</span>
)}
</span>
);
}
TSXcomponents/motion/tooltip.tsx
"use client";
import { AnimatePresence } from "motion/react";
import { TooltipPositioner } from "./tooltip/positioner";
import { useTooltipPointer } from "./tooltip/use-position";
import {
cloneElement,
isValidElement,
type PointerEvent,
type ReactElement,
type ReactNode,
type RefObject,
useCallback,
useEffect,
useId,
useRef,
useState,
} from "react";
import { createPortal } from "react-dom";
import { TooltipSurface } from "@/components/motion/tooltip-surface";
import { useDismiss } from "@/lib/hooks/use-dismiss";
import { useHoverGesture } from "@/lib/hooks/use-hover-gesture";
import { useTapGesture } from "@/lib/hooks/use-tap-gesture";
import { cn } from "@/lib/utils";
type Side = "top" | "right" | "bottom" | "left";
export interface TooltipProps {
content: ReactNode;
children?: ReactElement;
/** Existing trigger for controlled integrations such as chart cells. */
anchorRef?: RefObject<HTMLElement | SVGElement | null>;
/** Point within the anchor, as fractions of its rendered width and height. */
anchorPoint?: { x: number; y: number };
/** Follow real pointer coordinates; keyboard focus still uses the anchor. */
followCursor?: boolean;
open?: boolean;
onOpenChange?: (open: boolean) => void;
id?: string;
side?: Side;
/** Delay before showing (ms). Default 120. */
delay?: number;
className?: string;
/** Classes for the outer wrapper span. Use to fix baseline / fill parent. */
wrapperClassName?: string;
}
// Once any tooltip has just closed, neighbouring tooltips open without the
// initial delay — moving along a toolbar feels instant after the first one.
const WARM_WINDOW_MS = 300;
let lastHiddenAt = 0;
export function Tooltip({
content,
children,
side = "top",
delay = 120,
className,
wrapperClassName,
anchorRef: externalAnchorRef,
anchorPoint,
followCursor = false,
open: controlledOpen,
onOpenChange,
id: providedId,
}: TooltipProps) {
const [internalOpen, setInternalOpen] = useState(false);
const open = controlledOpen ?? internalOpen;
const setOpen = useCallback(
(next: boolean) => {
if (controlledOpen === undefined) setInternalOpen(next);
onOpenChange?.(next);
},
[controlledOpen, onOpenChange],
);
const generatedId = useId();
const id = providedId ?? generatedId;
const timer = useRef<ReturnType<typeof setTimeout> | null>(null);
const wrapperRef = useRef<HTMLSpanElement>(null);
const anchorRef = externalAnchorRef ?? wrapperRef;
const hover = useHoverGesture();
const floatingRef = useRef<HTMLSpanElement | null>(null);
const pointer = useTooltipPointer(anchorRef, followCursor);
const focused = useRef(false);
const show = useCallback(() => {
if (timer.current) clearTimeout(timer.current);
if (open) return;
const warm = Date.now() - lastHiddenAt < WARM_WINDOW_MS;
if (warm) {
setOpen(true);
return;
}
timer.current = setTimeout(() => {
setOpen(true);
}, delay);
}, [delay, setOpen, open]);
const hide = useCallback(() => {
if (timer.current) {
clearTimeout(timer.current);
timer.current = null;
}
if (open) lastHiddenAt = Date.now();
setOpen(false);
}, [open, setOpen]);
const leave = useCallback(() => {
if (focused.current) return;
if (timer.current) clearTimeout(timer.current);
// Bridge the small physical gap to a stationary, readable tooltip.
if (followCursor) hide();
else timer.current = setTimeout(hide, 100);
}, [followCursor, hide]);
const insideTooltip = useCallback(
(target: Element) => Boolean(floatingRef.current?.contains(target)),
[],
);
// A finger never hovers, and Safari does not focus a button on tap either, so
// the label is only reachable if the tap itself opens the tooltip. A click
// carries no pointerType, so the pointerdown that preceded it is what says
// whether this was a tap; keyboard activation arrives with no pointerdown at
// all, and focus has already shown the label there.
const tap = useTapGesture<boolean>();
const toggleOnTap = useCallback(() => {
const gesture = tap.take();
if (!gesture || gesture.pointerType === "mouse") return;
if (gesture.state) {
hide();
return;
}
if (timer.current) clearTimeout(timer.current);
setOpen(true);
}, [hide, tap, setOpen]);
// ...and closed again by the next tap that lands somewhere else. The label
// covers nothing interactive, so that tap passes through to what it hit.
useDismiss(open, hide, anchorRef, { ignore: insideTooltip });
useEffect(
() => () => {
if (timer.current) clearTimeout(timer.current);
},
[],
);
if (!externalAnchorRef && !isValidElement(children)) return children;
// The label describes the trigger, so it has to name the trigger itself.
// Everything else the tooltip needs is read off the anchor below instead of
// cloned on: a handler written onto the child is the child's handler as far
// as that child can tell, and a component that owns its activation —
// hard-wiring onClick and spreading the rest of its props over it, as
// ThemeToggle does — then runs the tooltip's instead of its own. Composing
// with `props.onClick` cannot save it either, because a component element's
// props hold nothing the component does internally.
const trigger = isValidElement(children)
? cloneElement(children as ReactElement<Record<string, unknown>>, {
"aria-describedby":
[(children.props as Record<string, unknown>)["aria-describedby"], open ? id : undefined]
.filter(Boolean)
.join(" ") || undefined,
})
: null;
return (
<>
{!externalAnchorRef ? (
// biome-ignore lint/a11y/noStaticElementInteractions: This wrapper observes bubbling trigger events without replacing the control's handlers.
<span
ref={wrapperRef}
className={cn("relative inline-flex align-middle", wrapperClassName)}
// Pointer events, not the mouse pair: a tap fires compatibility
// mouseenter/mouseleave that carry no pointerType, which raced the tap
// path into opening and closing the same label.
onPointerEnter={(event: PointerEvent) => {
if (hover.enter(event)) show();
}}
onPointerLeave={(event: PointerEvent) => {
if (hover.leave(event)) leave();
}}
onFocus={() => {
focused.current = true;
show();
}}
onBlur={() => {
focused.current = false;
hide();
}}
onPointerDown={(event: PointerEvent) => tap.start(event, open)}
// A gesture the platform took away sends no click, and a key press
// starts an activation that never had a pointer behind it. Either way
// the record has to go, or the next click reads a finger that has long
// since lifted.
onPointerCancel={tap.drop}
onKeyDown={(event) => {
tap.drop();
if (event.key === "Escape") hide();
}}
onClick={toggleOnTap}
>
{trigger}
</span>
) : null}
{typeof document !== "undefined"
? createPortal(
<AnimatePresence>
{open ? (
<TooltipPositioner
key="tooltip"
anchorRef={anchorRef}
floatingRef={floatingRef}
anchorPoint={anchorPoint}
followCursor={followCursor}
side={side}
onDismiss={hide}
pointer={pointer}
>
{(positioned, isPresent) => (
<TooltipSurface
id={id}
ready={positioned}
side={side}
onPointerEnter={() => {
if (timer.current) clearTimeout(timer.current);
}}
onPointerLeave={leave}
style={{
maxWidth: "calc(100vw - 16px)",
whiteSpace: "normal",
pointerEvents: isPresent && !followCursor ? "auto" : "none",
}}
className={cn("overflow-hidden", className)}
>
{content}
</TooltipSurface>
)}
</TooltipPositioner>
) : null}
</AnimatePresence>,
document.body,
)
: null}
</>
);
}
TSXcomponents/motion/number-ticker.tsx
"use client";
import { animate, motion, useInView, useReducedMotion } from "motion/react";
import { useEffect, useMemo, useRef, useState } from "react";
import { EASE_OUT } from "@/lib/ease";
import { cn } from "@/lib/utils";
export interface NumberTickerProps {
value: number;
/** Digits to pad to (left). */
pad?: number;
/** Per-digit roll duration in seconds. */
duration?: number;
/** Stagger between digits. */
stagger?: number;
/** Render only after the element enters the viewport. */
startOnView?: boolean;
prefix?: string;
suffix?: string;
/** Add a small blur during digit rolls. */
blur?: boolean;
className?: string;
digitClassName?: string;
/** Insert locale group separators (commas). Server-component safe. */
locale?: boolean;
/** Custom formatter. Client-only — server components must use `locale` instead. */
format?: (value: number) => string;
}
const DIGIT_HEIGHT_EM = 1.1;
const DIGITS = Array.from({ length: 10 }, (_, n) => n);
export function NumberTicker({
value,
pad,
duration = 0.9,
stagger = 0.04,
startOnView = true,
prefix,
suffix,
blur = false,
className,
digitClassName,
locale,
format,
}: NumberTickerProps) {
const containerRef = useRef<HTMLSpanElement>(null);
const inView = useInView(containerRef, { once: true, amount: 0.6 });
const [armed, setArmed] = useState(!startOnView);
useEffect(() => {
if (startOnView && inView) setArmed(true);
}, [startOnView, inView]);
const text = useMemo(() => {
const rounded = Math.round(value);
const formatted = format
? format(rounded)
: locale
? rounded.toLocaleString()
: rounded.toString();
return pad ? formatted.padStart(pad, "0") : formatted;
}, [value, pad, format, locale]);
const glyphs = useMemo(() => {
const chars = text.split("");
// Key by place value (position from the right): a changing digit keeps its
// identity and rolls to the new value instead of remounting and replaying
// from 0. Growing numbers add glyphs on the left without re-keying the
// ones, tens, hundreds already on screen.
return chars.map((char, i) => ({ char, id: `g-${chars.length - 1 - i}` }));
}, [text]);
const readableText = `${prefix ?? ""}${text}${suffix ?? ""}`;
// Stagger is an entrance flourish. Once the reveal has played, value
// changes roll every digit immediately — a per-digit delay on live updates
// reads as lag.
const [entered, setEntered] = useState(false);
useEffect(() => {
if (!armed || entered) return;
const total = (duration + glyphs.length * stagger) * 1000;
const t = window.setTimeout(() => setEntered(true), total);
return () => window.clearTimeout(t);
}, [armed, entered, duration, stagger, glyphs.length]);
return (
<span
ref={containerRef}
className={cn("inline-flex items-center tabular-nums", className)}
>
<span className="sr-only">{readableText}</span>
<span aria-hidden="true" className="inline-flex items-center">
{prefix ? <span>{prefix}</span> : null}
{glyphs.map(({ char, id }, i) => {
const isDigit = /\d/.test(char);
if (!isDigit) {
return (
<span key={id} className="inline-block">
{char}
</span>
);
}
const digit = Number(char);
return (
<Digit
key={id}
digit={armed ? digit : 0}
delay={entered ? 0 : i * stagger}
duration={duration}
blur={blur}
className={digitClassName}
/>
);
})}
{suffix ? <span>{suffix}</span> : null}
</span>
</span>
);
}
function Digit({
digit,
delay,
duration,
blur,
className,
}: {
digit: number;
delay: number;
duration: number;
blur: boolean;
className?: string;
}) {
const reduce = useReducedMotion();
const columnRef = useRef<HTMLSpanElement>(null);
useEffect(() => {
if (reduce || !blur || !columnRef.current || !Number.isFinite(digit)) {
return;
}
const node = columnRef.current;
const controls = animate(
node,
{ filter: ["blur(10px)", "blur(0px)"] },
{
duration: Math.min(duration * 0.75, 0.32),
delay,
ease: EASE_OUT,
},
);
return () => {
controls.stop();
node.style.filter = "blur(0px)";
};
}, [blur, delay, digit, duration, reduce]);
return (
<span
className={cn("relative inline-block overflow-hidden", className)}
style={{ height: `${DIGIT_HEIGHT_EM}em`, width: "1ch" }}
>
<motion.span
ref={columnRef}
initial={{ y: 0 }}
animate={{ y: `-${digit * DIGIT_HEIGHT_EM}em` }}
transition={
reduce
? { duration: 0 }
: { duration, delay, ease: EASE_OUT }
}
className="absolute inset-x-0 top-0 flex flex-col items-center will-change-[transform,filter]"
>
{DIGITS.map((n) => (
<span
key={n}
className="flex h-[1.1em] items-center justify-center leading-none"
>
{n}
</span>
))}
</motion.span>
</span>
);
}
TSXcomponents/motion/tooltip/positioner.tsx
"use client";
import { useIsPresent } from "motion/react";
import { useCallback, useState, type ReactNode } from "react";
import { useTooltipPosition } from "./use-position";
type PositionProps = Parameters<typeof useTooltipPosition>[0];
/** Readiness lives with the mounted overlay, not a trigger ref's attach/detach cycle. */
export function TooltipPositioner({
children,
...position
}: Omit<PositionProps, "open" | "onPosition"> & {
children: (ready: boolean, present: boolean) => ReactNode;
}) {
const present = useIsPresent();
const [ready, setReady] = useState(false);
const onPosition = useCallback(() => setReady(true), []);
useTooltipPosition({ ...position, open: present, onPosition });
return (
<span
ref={position.floatingRef}
inert={!present}
aria-hidden={!present || undefined}
className="pointer-events-none fixed left-0 top-0 z-[9999] w-max"
style={{ visibility: "hidden", maxWidth: "calc(100vw - 16px)" }}
>
{children(ready, present)}
</span>
);
}
TSXcomponents/motion/tooltip/use-position.ts
"use client";
import {
autoUpdate,
computePosition,
flip,
offset,
shift,
type Placement,
type VirtualElement,
} from "@floating-ui/dom";
import { useCallback, useLayoutEffect, useRef, type RefObject } from "react";
export type TooltipSide = "top" | "right" | "bottom" | "left";
export type TooltipPoint = { x: number; y: number };
/** Position is geometry, not animation. One write per frame, never a spring chasing a pointer. */
export function useTooltipPosition({
open,
anchorRef,
floatingRef,
anchorPoint,
followCursor,
side,
onDismiss,
onPosition,
pointer,
}: {
open: boolean;
anchorRef: RefObject<HTMLElement | SVGElement | null>;
floatingRef: RefObject<HTMLSpanElement | null>;
anchorPoint?: TooltipPoint;
followCursor: boolean;
side: TooltipSide;
onDismiss: () => void;
onPosition: () => void;
pointer: ReturnType<typeof useTooltipPointer>;
}) {
const { cursor, onMove } = pointer;
const cursorSide = useRef<Placement | null>(null);
useLayoutEffect(() => {
cursorSide.current = open ? side : null;
}, [open, side]);
const frame = useRef<number | null>(null);
const version = useRef(0);
const update = useRef<() => void>(() => {});
const schedule = useCallback(() => {
// Invalidate older async calculations as soon as new geometry is requested.
version.current++;
if (frame.current !== null) return;
frame.current = requestAnimationFrame(() => {
frame.current = null;
update.current();
});
}, []);
useLayoutEffect(() => {
onMove.current = schedule;
return () => {
onMove.current = null;
};
}, [onMove, schedule]);
const pointX = anchorPoint?.x;
const pointY = anchorPoint?.y;
// Latest committed inputs are read without recreating observers for every period/content update.
useLayoutEffect(() => {
update.current = () => {
const anchor = anchorRef.current;
const floating = floatingRef.current;
if (!open || !anchor || !floating) return;
const revision = ++version.current;
const currentCursor = followCursor ? cursor.current : null;
const reference: Element | VirtualElement =
currentCursor || pointX !== undefined || pointY !== undefined
? {
contextElement: anchor,
getBoundingClientRect: () => {
const rect = anchor.getBoundingClientRect();
const x = currentCursor?.x ?? rect.left + rect.width * (pointX ?? 0.5);
const y = currentCursor?.y ?? rect.top + rect.height * (pointY ?? 0.5);
return { x, y, left: x, right: x, top: y, bottom: y, width: 0, height: 0 };
},
}
: anchor;
void computePosition(reference, floating, {
strategy: "fixed",
placement: currentCursor ? (cursorSide.current ?? side) : side,
middleware: [offset(currentCursor ? 12 : 8), flip({ padding: 8 }), shift({ padding: 8 })],
}).then(({ x, y, placement }) => {
if (version.current !== revision || !floating.isConnected) return;
// Hold the chosen side for this hover session. Crossing a flip threshold
// repeatedly must not bounce the surface above and below the pointer.
if (currentCursor) cursorSide.current = placement;
else cursorSide.current = null;
const dpr = window.devicePixelRatio || 1;
floating.style.transform = `translate3d(${Math.round(x * dpr) / dpr}px, ${Math.round(y * dpr) / dpr}px, 0)`;
const origin = {
top: "center bottom",
bottom: "center top",
left: "right center",
right: "left center",
};
floating.style.setProperty(
"--tooltip-origin",
origin[placement.split("-")[0] as TooltipSide],
);
floating.style.visibility = "visible";
floating.dataset.placement = placement;
onPosition();
});
};
if (open) schedule();
}, [
open,
anchorRef,
floatingRef,
followCursor,
pointX,
pointY,
side,
schedule,
onPosition,
cursor,
]);
useLayoutEffect(() => {
const anchor = anchorRef.current;
const floating = floatingRef.current;
if (!open || !anchor || !floating) return;
const stop = autoUpdate(anchor, floating, schedule);
const onScroll = () => {
// A stationary pointer no longer describes the same chart point after scrolling.
if (followCursor && cursor.current) onDismiss();
};
window.addEventListener("scroll", onScroll, true);
return () => {
stop();
window.removeEventListener("scroll", onScroll, true);
version.current++;
if (frame.current !== null) cancelAnimationFrame(frame.current);
frame.current = null;
};
}, [open, anchorRef, floatingRef, followCursor, onDismiss, schedule, cursor]);
useLayoutEffect(
() => () => {
version.current++;
if (frame.current !== null) cancelAnimationFrame(frame.current);
},
[],
);
}
/** Pointer lifetime belongs to the trigger, including the opening delay. */
export function useTooltipPointer(
anchorRef: RefObject<HTMLElement | SVGElement | null>,
followCursor: boolean,
) {
const cursor = useRef<TooltipPoint | null>(null);
const onMove = useRef<(() => void) | null>(null);
const pointerFocus = useRef(false);
useLayoutEffect(() => {
const anchor = anchorRef.current;
if (!anchor || !followCursor) return;
const point = (event: PointerEvent) => {
if (event.type === "pointermove" && event.pointerType === "touch" && !event.buttons) return;
cursor.current = { x: event.clientX, y: event.clientY };
if (event.type === "pointerdown") pointerFocus.current = true;
onMove.current?.();
};
const keyboard = () => {
cursor.current = null;
pointerFocus.current = false;
onMove.current?.();
};
const focus = () => {
if (!pointerFocus.current) cursor.current = null;
pointerFocus.current = false;
onMove.current?.();
};
const leave = () => {
cursor.current = null;
};
anchor.addEventListener("pointerenter", point as EventListener, { passive: true });
anchor.addEventListener("pointermove", point as EventListener, { passive: true });
anchor.addEventListener("pointerdown", point as EventListener, { passive: true });
anchor.addEventListener("pointerleave", leave);
anchor.addEventListener("pointercancel", leave);
anchor.addEventListener("keydown", keyboard);
anchor.addEventListener("focusin", focus);
return () => {
cursor.current = null;
anchor.removeEventListener("pointerenter", point as EventListener);
anchor.removeEventListener("pointermove", point as EventListener);
anchor.removeEventListener("pointerdown", point as EventListener);
anchor.removeEventListener("pointerleave", leave);
anchor.removeEventListener("pointercancel", leave);
anchor.removeEventListener("keydown", keyboard);
anchor.removeEventListener("focusin", focus);
};
}, [anchorRef, followCursor]);
return { cursor, onMove };
}
TSXcomponents/motion/tooltip-surface.tsx
"use client";
import { motion, useReducedMotion } from "motion/react";
import type { ComponentProps, ReactNode, Ref } from "react";
import { EASE_OUT } from "@/lib/ease";
import { cn } from "@/lib/utils";
/** Presentation only: the unanimated parent owns measurement and positioning. */
export function TooltipSurface({
children,
side: _side = "top",
className,
ref,
ready = true,
style,
...props
}: Omit<ComponentProps<typeof motion.span>, "children"> & {
children?: ReactNode;
/** Start the entrance only after the positioning layer has been measured. */
ready?: boolean;
side?: "top" | "right" | "bottom" | "left";
ref?: Ref<HTMLSpanElement>;
}) {
const reduce = useReducedMotion();
const closed = { opacity: 0, scale: reduce ? 1 : 0.94 };
return (
<motion.span
ref={ref}
role="tooltip"
initial={closed}
animate={{
...(ready ? { opacity: 1, scale: 1 } : closed),
transition: { duration: 0.18, ease: EASE_OUT },
}}
exit={{ ...closed, transition: { duration: 0.12, ease: EASE_OUT } }}
style={{ transformOrigin: "var(--tooltip-origin, center)", ...style }}
className={cn(
"block whitespace-nowrap rounded-lg border border-border bg-background px-2.5 py-1 text-xs font-medium text-foreground shadow-lg",
className,
)}
{...props}
>
{children}
</motion.span>
);
}
API Reference
CompositionChart
seriesreadonly CompositionSeries[]—periodsreadonly string[]Unique labels in chronological order.
—view?"area" | "bar"—period?string—defaultPeriod?string—onPeriodChange?((period: string) => void)—formatValue?((value: number) => string)—label?string—className?string—CompositionChartPlot
className?string—CompositionChartLegend
className?string—Related components
Updated